1 module pulse.context; 2 3 import pulse.proplist; 4 import pulse.mainloopapi; 5 import pulse.def; 6 import pulse.operation; 7 import pulse.sample; 8 9 extern (C): 10 11 /*** 12 This file is part of PulseAudio. 13 14 Copyright 2004-2006 Lennart Poettering 15 Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB 16 17 PulseAudio is free software; you can redistribute it and/or modify 18 it under the terms of the GNU Lesser General Public License as published 19 by the Free Software Foundation; either version 2.1 of the License, 20 or (at your option) any later version. 21 22 PulseAudio is distributed in the hope that it will be useful, but 23 WITHOUT ANY WARRANTY; without even the implied warranty of 24 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 25 General Public License for more details. 26 27 You should have received a copy of the GNU Lesser General Public License 28 along with PulseAudio; if not, see <http://www.gnu.org/licenses/>. 29 ***/ 30 31 /** \page async Asynchronous API 32 * 33 * \section overv_sec Overview 34 * 35 * The asynchronous API is the native interface to the PulseAudio library. 36 * It allows full access to all available functionality. This however means that 37 * it is rather complex and can take some time to fully master. 38 * 39 * \section mainloop_sec Main Loop Abstraction 40 * 41 * The API is based around an asynchronous event loop, or main loop, 42 * abstraction. This abstraction contains three basic elements: 43 * 44 * \li Deferred events - Events that will trigger as soon as possible. Note 45 * that some implementations may block all other events 46 * when a deferred event is active. 47 * \li I/O events - Events that trigger on file descriptor activities. 48 * \li Timer events - Events that trigger after a fixed amount of time. 49 * 50 * The abstraction is represented as a number of function pointers in the 51 * pa_mainloop_api structure. 52 * 53 * To actually be able to use these functions, an implementation needs to 54 * be coupled to the abstraction. There are three of these shipped with 55 * PulseAudio, but any other can be used with a minimal amount of work, 56 * provided it supports the three basic events listed above. 57 * 58 * The implementations shipped with PulseAudio are: 59 * 60 * \li \subpage mainloop - A minimal but fast implementation based on poll(). 61 * \li \subpage threaded_mainloop - A special version of the previous 62 * implementation where all of PulseAudio's 63 * internal handling runs in a separate 64 * thread. 65 * \li \subpage glib-mainloop - A wrapper around GLib's main loop. 66 * 67 * UNIX signals may be hooked to a main loop using the functions from 68 * \ref mainloop-signal.h. These rely only on the main loop abstraction 69 * and can therefore be used with any of the implementations. 70 * 71 * \section refcnt_sec Reference Counting 72 * 73 * Almost all objects in PulseAudio are reference counted. What that means 74 * is that you rarely malloc() or free() any objects. Instead you increase 75 * and decrease their reference counts. Whenever an object's reference 76 * count reaches zero, that object gets destroy and any resources it uses 77 * get freed. 78 * 79 * The benefit of this design is that an application need not worry about 80 * whether or not it needs to keep an object around in case the library is 81 * using it internally. If it is, then it has made sure it has its own 82 * reference to it. 83 * 84 * Whenever the library creates an object, it will have an initial 85 * reference count of one. Most of the time, this single reference will be 86 * sufficient for the application, so all required reference count 87 * interaction will be a single call to the object's unref function. 88 * 89 * \section context_sec Context 90 * 91 * A context is the basic object for a connection to a PulseAudio server. 92 * It multiplexes commands, data streams and events through a single 93 * channel. 94 * 95 * There is no need for more than one context per application, unless 96 * connections to multiple servers are needed. 97 * 98 * \subsection ops_subsec Operations 99 * 100 * All operations on the context are performed asynchronously. I.e. the 101 * client will not wait for the server to complete the request. To keep 102 * track of all these in-flight operations, the application is given a 103 * pa_operation object for each asynchronous operation. 104 * 105 * There are only two actions (besides reference counting) that can be 106 * performed on a pa_operation: querying its state with 107 * pa_operation_get_state() and aborting it with pa_operation_cancel(). 108 * 109 * A pa_operation object is reference counted, so an application must 110 * make sure to unreference it, even if it has no intention of using it. 111 * 112 * \subsection conn_subsec Connecting 113 * 114 * A context must be connected to a server before any operation can be 115 * issued. Calling pa_context_connect() will initiate the connection 116 * procedure. Unlike most asynchronous operations, connecting does not 117 * result in a pa_operation object. Instead, the application should 118 * register a callback using pa_context_set_state_callback(). 119 * 120 * \subsection disc_subsec Disconnecting 121 * 122 * When the sound support is no longer needed, the connection needs to be 123 * closed using pa_context_disconnect(). This is an immediate function that 124 * works synchronously. 125 * 126 * Since the context object has references to other objects it must be 127 * disconnected after use or there is a high risk of memory leaks. If the 128 * connection has terminated by itself, then there is no need to explicitly 129 * disconnect the context using pa_context_disconnect(). 130 * 131 * \section Functions 132 * 133 * The sound server's functionality can be divided into a number of 134 * subsections: 135 * 136 * \li \subpage streams 137 * \li \subpage scache 138 * \li \subpage introspect 139 * \li \subpage subscribe 140 */ 141 142 /** \file 143 * Connection contexts for asynchronous communication with a 144 * server. A pa_context object wraps a connection to a PulseAudio 145 * server using its native protocol. 146 * 147 * See also \subpage async 148 */ 149 150 /** An opaque connection context to a daemon */ 151 struct pa_context; 152 153 /** Generic notification callback prototype */ 154 alias pa_context_notify_cb_t = void function (pa_context* c, void* userdata); 155 156 /** A generic callback for operation completion */ 157 alias pa_context_success_cb_t = void function (pa_context* c, int success, void* userdata); 158 159 /** A callback for asynchronous meta/policy event messages. The set 160 * of defined events can be extended at any time. Also, server modules 161 * may introduce additional message types so make sure that your 162 * callback function ignores messages it doesn't know. \since 163 * 0.9.15 */ 164 alias pa_context_event_cb_t = void function (pa_context* c, const(char)* name, pa_proplist* p, void* userdata); 165 166 /** Instantiate a new connection context with an abstract mainloop API 167 * and an application name. It is recommended to use pa_context_new_with_proplist() 168 * instead and specify some initial properties.*/ 169 pa_context* pa_context_new (pa_mainloop_api* mainloop, const(char)* name); 170 171 /** Instantiate a new connection context with an abstract mainloop API 172 * and an application name, and specify the initial client property 173 * list. \since 0.9.11 */ 174 pa_context* pa_context_new_with_proplist (pa_mainloop_api* mainloop, const(char)* name, const(pa_proplist)* proplist); 175 176 /** Decrease the reference counter of the context by one */ 177 void pa_context_unref (pa_context* c); 178 179 /** Increase the reference counter of the context by one */ 180 pa_context* pa_context_ref (pa_context* c); 181 182 /** Set a callback function that is called whenever the context status changes */ 183 void pa_context_set_state_callback (pa_context* c, pa_context_notify_cb_t cb, void* userdata); 184 185 /** Set a callback function that is called whenever a meta/policy 186 * control event is received. \since 0.9.15 */ 187 void pa_context_set_event_callback (pa_context* p, pa_context_event_cb_t cb, void* userdata); 188 189 /** Return the error number of the last failed operation */ 190 int pa_context_errno (const(pa_context)* c); 191 192 /** Return non-zero if some data is pending to be written to the connection */ 193 int pa_context_is_pending (const(pa_context)* c); 194 195 /** Return the current context status */ 196 pa_context_state_t pa_context_get_state (const(pa_context)* c); 197 198 /** Connect the context to the specified server. If server is NULL, 199 * connect to the default server. This routine may but will not always 200 * return synchronously on error. Use pa_context_set_state_callback() to 201 * be notified when the connection is established. If flags doesn't have 202 * PA_CONTEXT_NOAUTOSPAWN set and no specific server is specified or 203 * accessible a new daemon is spawned. If api is non-NULL, the functions 204 * specified in the structure are used when forking a new child 205 * process. Returns negative on certain errors such as invalid state 206 * or parameters. */ 207 int pa_context_connect (pa_context* c, const(char)* server, pa_context_flags_t flags, const(pa_spawn_api)* api); 208 209 /** Terminate the context connection immediately */ 210 void pa_context_disconnect (pa_context* c); 211 212 /** Drain the context. If there is nothing to drain, the function returns NULL */ 213 pa_operation* pa_context_drain (pa_context* c, pa_context_notify_cb_t cb, void* userdata); 214 215 /** Tell the daemon to exit. The returned operation is unlikely to 216 * complete successfully, since the daemon probably died before 217 * returning a success notification */ 218 pa_operation* pa_context_exit_daemon (pa_context* c, pa_context_success_cb_t cb, void* userdata); 219 220 /** Set the name of the default sink. */ 221 pa_operation* pa_context_set_default_sink (pa_context* c, const(char)* name, pa_context_success_cb_t cb, void* userdata); 222 223 /** Set the name of the default source. */ 224 pa_operation* pa_context_set_default_source (pa_context* c, const(char)* name, pa_context_success_cb_t cb, void* userdata); 225 226 /** Returns 1 when the connection is to a local daemon. Returns negative when no connection has been made yet. */ 227 int pa_context_is_local (const(pa_context)* c); 228 229 /** Set a different application name for context on the server. */ 230 pa_operation* pa_context_set_name (pa_context* c, const(char)* name, pa_context_success_cb_t cb, void* userdata); 231 232 /** Return the server name this context is connected to. */ 233 const(char)* pa_context_get_server (const(pa_context)* c); 234 235 /** Return the protocol version of the library. */ 236 uint pa_context_get_protocol_version (const(pa_context)* c); 237 238 /** Return the protocol version of the connected server. 239 * Returns PA_INVALID_INDEX on error. */ 240 uint pa_context_get_server_protocol_version (const(pa_context)* c); 241 242 /** Update the property list of the client, adding new entries. Please 243 * note that it is highly recommended to set as many properties 244 * initially via pa_context_new_with_proplist() as possible instead a 245 * posteriori with this function, since that information may then be 246 * used to route streams of the client to the right device. \since 0.9.11 */ 247 pa_operation* pa_context_proplist_update (pa_context* c, pa_update_mode_t mode, const(pa_proplist)* p, pa_context_success_cb_t cb, void* userdata); 248 249 /** Update the property list of the client, remove entries. \since 0.9.11 */ 250 pa_operation* pa_context_proplist_remove (pa_context* c, const(char*)* keys, pa_context_success_cb_t cb, void* userdata); 251 252 /** Return the client index this context is 253 * identified in the server with. This is useful for usage with the 254 * introspection functions, such as pa_context_get_client_info(). 255 * Returns PA_INVALID_INDEX on error. \since 0.9.11 */ 256 uint pa_context_get_index (const(pa_context)* s); 257 258 /** Create a new timer event source for the specified time (wrapper 259 * for mainloop->time_new). \since 0.9.16 */ 260 pa_time_event* pa_context_rttime_new (const(pa_context)* c, pa_usec_t usec, pa_time_event_cb_t cb, void* userdata); 261 262 /** Restart a running or expired timer event source (wrapper for 263 * mainloop->time_restart). \since 0.9.16 */ 264 void pa_context_rttime_restart (const(pa_context)* c, pa_time_event* e, pa_usec_t usec); 265 266 /** Return the optimal block size for passing around audio buffers. It 267 * is recommended to allocate buffers of the size returned here when 268 * writing audio data to playback streams, if the latency constraints 269 * permit this. It is not recommended writing larger blocks than this 270 * because usually they will then be split up internally into chunks 271 * of this size. It is not recommended writing smaller blocks than 272 * this (unless required due to latency demands) because this 273 * increases CPU usage. If ss is NULL you will be returned the 274 * byte-exact tile size. if ss is invalid, (size_t) -1 will be 275 * returned. If you pass a valid ss, then the tile size 276 * will be rounded down to multiple of the frame size. This is 277 * supposed to be used in a construct such as 278 * pa_context_get_tile_size(pa_stream_get_context(s), 279 * pa_stream_get_sample_spec(ss)); \since 0.9.20 */ 280 size_t pa_context_get_tile_size (const(pa_context)* c, const(pa_sample_spec)* ss); 281 282 /** Load the authentication cookie from a file. This function is primarily 283 * meant for PulseAudio's own tunnel modules, which need to load the cookie 284 * from a custom location. Applications don't usually need to care about the 285 * cookie at all, but if it happens that you know what the authentication 286 * cookie is and your application needs to load it from a non-standard 287 * location, feel free to use this function. \since 5.0 */ 288 int pa_context_load_cookie_from_file (pa_context* c, const(char)* cookie_file_path); 289