1 module pulse.stream;
2 
3 version(linux):
4 
5 import pulse.proplist;
6 import pulse.context;
7 import pulse.sample;
8 import pulse.channelmap;
9 import pulse.def;
10 import pulse.volume;
11 import pulse.operation;
12 import pulse.format;
13 
14 extern (C):
15 
16 /***
17   This file is part of PulseAudio.
18 
19   Copyright 2004-2006 Lennart Poettering
20   Copyright 2006 Pierre Ossman <ossman@cendio.se> for Cendio AB
21 
22   PulseAudio is free software; you can redistribute it and/or modify
23   it under the terms of the GNU Lesser General Public License as published
24   by the Free Software Foundation; either version 2.1 of the License,
25   or (at your option) any later version.
26 
27   PulseAudio is distributed in the hope that it will be useful, but
28   WITHOUT ANY WARRANTY; without even the implied warranty of
29   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
30   General Public License for more details.
31 
32   You should have received a copy of the GNU Lesser General Public License
33   along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
34 ***/
35 
36 /** \page streams Audio Streams
37  *
38  * \section overv_sec Overview
39  *
40  * Audio streams form the central functionality of the sound server. Data is
41  * routed, converted and mixed from several sources before it is passed along
42  * to a final output. Currently, there are three forms of audio streams:
43  *
44  * \li Playback streams - Data flows from the client to the server.
45  * \li Record streams - Data flows from the server to the client.
46  * \li Upload streams - Similar to playback streams, but the data is stored in
47  *                      the sample cache. See \ref scache for more information
48  *                      about controlling the sample cache.
49  *
50  * \section create_sec Creating
51  *
52  * To access a stream, a pa_stream object must be created using
53  * pa_stream_new() or pa_stream_new_extended(). pa_stream_new() is for PCM
54  * streams only, while pa_stream_new_extended() can be used for both PCM and
55  * compressed audio streams. At this point the application must specify what
56  * stream format(s) it supports. See \ref sample and \ref channelmap for more
57  * information on the stream format parameters. FIXME: Those references only
58  * talk about PCM parameters, we should also have an overview page for how the
59  * pa_format_info based stream format configuration works. Bug filed:
60  * https://bugs.freedesktop.org/show_bug.cgi?id=72265
61  *
62  * This first step will only create a client-side object, representing the
63  * stream. To use the stream, a server-side object must be created and
64  * associated with the local object. Depending on which type of stream is
65  * desired, a different function is needed:
66  *
67  * \li Playback stream - pa_stream_connect_playback()
68  * \li Record stream - pa_stream_connect_record()
69  * \li Upload stream - pa_stream_connect_upload() (see \ref scache)
70  *
71  * Similar to how connections are done in contexts, connecting a stream will
72  * not generate a pa_operation object. Also like contexts, the application
73  * should register a state change callback, using
74  * pa_stream_set_state_callback(), and wait for the stream to enter an active
75  * state.
76  *
77  * Note: there is a user-controllable slider in mixer applications such as
78  * pavucontrol corresponding to each of the created streams. Multiple
79  * (especially identically named) volume sliders for the same application might
80  * confuse the user. Also, the server supports only a limited number of
81  * simultaneous streams. Because of this, it is not always appropriate to
82  * create multiple streams in one application that needs to output multiple
83  * sounds. The rough guideline is: if there is no use case that would require
84  * separate user-initiated volume changes for each stream, perform the mixing
85  * inside the application.
86  *
87  * \subsection bufattr_subsec Buffer Attributes
88  *
89  * Playback and record streams always have a server-side buffer as
90  * part of the data flow.  The size of this buffer needs to be chosen
91  * in a compromise between low latency and sensitivity for buffer
92  * overflows/underruns.
93  *
94  * The buffer metrics may be controlled by the application. They are
95  * described with a pa_buffer_attr structure.
96  *
97  * If PA_STREAM_ADJUST_LATENCY is set, then the tlength/fragsize
98  * parameters of the pa_buffer_attr structure will be interpreted
99  * slightly differently than otherwise when passed to
100  * pa_stream_connect_record() and pa_stream_connect_playback(): the
101  * overall latency that is comprised of both the server side playback
102  * buffer length, the hardware playback buffer length and additional
103  * latencies will be adjusted in a way that it matches tlength resp.
104  * fragsize. Set PA_STREAM_ADJUST_LATENCY if you want to control the
105  * overall playback latency for your stream. Unset it if you want to
106  * control only the latency induced by the server-side, rewritable
107  * playback buffer. The server will try to fulfill the client's latency
108  * requests as good as possible. However if the underlying hardware cannot
109  * change the hardware buffer length or only in a limited range, the
110  * actually resulting latency might be different from what the client
111  * requested. Thus, for synchronization clients always need to check
112  * the actual measured latency via pa_stream_get_latency() or a
113  * similar call, and not make any assumptions about the latency
114  * available. The function pa_stream_get_buffer_attr() will always
115  * return the actual size of the server-side per-stream buffer in
116  * tlength/fragsize, regardless whether PA_STREAM_ADJUST_LATENCY is
117  * set or not.
118  *
119  * The server-side per-stream playback buffers are indexed by a write and
120  * a read index. The application writes to the write index and the sound
121  * device reads from the read index. The read index is increased
122  * monotonically, while the write index may be freely controlled by
123  * the application. Subtracting the read index from the write index
124  * will give you the current fill level of the buffer. The read/write
125  * indexes are 64bit values and measured in bytes, they will never
126  * wrap. The current read/write index may be queried using
127  * pa_stream_get_timing_info() (see below for more information). In
128  * case of a buffer underrun the read index is equal or larger than
129  * the write index. Unless the prebuf value is 0, PulseAudio will
130  * temporarily pause playback in such a case, and wait until the
131  * buffer is filled up to prebuf bytes again. If prebuf is 0, the
132  * read index may be larger than the write index, in which case
133  * silence is played. If the application writes data to indexes lower
134  * than the read index, the data is immediately lost.
135  *
136  * \section transfer_sec Transferring Data
137  *
138  * Once the stream is up, data can start flowing between the client and the
139  * server. Two different access models can be used to transfer the data:
140  *
141  * \li Asynchronous - The application registers a callback using
142  *                    pa_stream_set_write_callback() and
143  *                    pa_stream_set_read_callback() to receive notifications
144  *                    that data can either be written or read.
145  * \li Polled - Query the library for available data/space using
146  *              pa_stream_writable_size() and pa_stream_readable_size() and
147  *              transfer data as needed. The sizes are stored locally, in the
148  *              client end, so there is no delay when reading them.
149  *
150  * It is also possible to mix the two models freely.
151  *
152  * Once there is data/space available, it can be transferred using either
153  * pa_stream_write() for playback, or pa_stream_peek() / pa_stream_drop() for
154  * record. Make sure you do not overflow the playback buffers as data will be
155  * dropped.
156  *
157  * \section bufctl_sec Buffer Control
158  *
159  * The transfer buffers can be controlled through a number of operations:
160  *
161  * \li pa_stream_cork() - Start or stop the playback or recording.
162  * \li pa_stream_trigger() - Start playback immediately and do not wait for
163  *                           the buffer to fill up to the set trigger level.
164  * \li pa_stream_prebuf() - Reenable the playback trigger level.
165  * \li pa_stream_drain() - Wait for the playback buffer to go empty. Will
166  *                         return a pa_operation object that will indicate when
167  *                         the buffer is completely drained.
168  * \li pa_stream_flush() - Drop all data from the playback or record buffer. Do not
169  *                         wait for it to finish playing.
170  *
171  * \section seek_modes Seeking in the Playback Buffer
172  *
173  * A client application may freely seek in the playback buffer. To
174  * accomplish that the pa_stream_write() function takes a seek mode
175  * and an offset argument. The seek mode is one of:
176  *
177  * \li PA_SEEK_RELATIVE - seek relative to the current write index.
178  * \li PA_SEEK_ABSOLUTE - seek relative to the beginning of the playback buffer,
179  * (i.e. the first that was ever played in the stream).
180  * \li PA_SEEK_RELATIVE_ON_READ - seek relative to the current read index. Use
181  * this to write data to the output buffer that should be played as soon as possible.
182  * \li PA_SEEK_RELATIVE_END - seek relative to the last byte ever written.
183  *
184  * If an application just wants to append some data to the output
185  * buffer, PA_SEEK_RELATIVE and an offset of 0 should be used.
186  *
187  * After a call to pa_stream_write() the write index will be left at
188  * the position right after the last byte of the written data.
189  *
190  * \section latency_sec Latency
191  *
192  * A major problem with networked audio is the increased latency caused by
193  * the network. To remedy this, PulseAudio supports an advanced system of
194  * monitoring the current latency.
195  *
196  * To get the raw data needed to calculate latencies, call
197  * pa_stream_get_timing_info(). This will give you a pa_timing_info
198  * structure that contains everything that is known about the server
199  * side buffer transport delays and the backend active in the
200  * server. (Besides other things it contains the write and read index
201  * values mentioned above.)
202  *
203  * This structure is updated every time a
204  * pa_stream_update_timing_info() operation is executed. (i.e. before
205  * the first call to this function the timing information structure is
206  * not available!) Since it is a lot of work to keep this structure
207  * up-to-date manually, PulseAudio can do that automatically for you:
208  * if PA_STREAM_AUTO_TIMING_UPDATE is passed when connecting the
209  * stream PulseAudio will automatically update the structure every
210  * 100ms and every time a function is called that might invalidate the
211  * previously known timing data (such as pa_stream_write() or
212  * pa_stream_flush()). Please note however, that there always is a
213  * short time window when the data in the timing information structure
214  * is out-of-date. PulseAudio tries to mark these situations by
215  * setting the write_index_corrupt and read_index_corrupt fields
216  * accordingly.
217  *
218  * The raw timing data in the pa_timing_info structure is usually hard
219  * to deal with. Therefore a simpler interface is available:
220  * you can call pa_stream_get_time() or pa_stream_get_latency(). The
221  * former will return the current playback time of the hardware since
222  * the stream has been started. The latter returns the overall time a sample
223  * that you write now takes to be played by the hardware. These two
224  * functions base their calculations on the same data that is returned
225  * by pa_stream_get_timing_info(). Hence the same rules for keeping
226  * the timing data up-to-date apply here. In case the write or read
227  * index is corrupted, these two functions will fail with
228  * -PA_ERR_NODATA set.
229  *
230  * Since updating the timing info structure usually requires a full
231  * network round trip and some applications monitor the timing very
232  * often PulseAudio offers a timing interpolation system. If
233  * PA_STREAM_INTERPOLATE_TIMING is passed when connecting the stream,
234  * pa_stream_get_time() and pa_stream_get_latency() will try to
235  * interpolate the current playback time/latency by estimating the
236  * number of samples that have been played back by the hardware since
237  * the last regular timing update. It is especially useful to combine
238  * this option with PA_STREAM_AUTO_TIMING_UPDATE, which will enable
239  * you to monitor the current playback time/latency very precisely and
240  * very frequently without requiring a network round trip every time.
241  *
242  * \section flow_sec Overflow and underflow
243  *
244  * Even with the best precautions, buffers will sometime over - or
245  * underflow.  To handle this gracefully, the application can be
246  * notified when this happens. Callbacks are registered using
247  * pa_stream_set_overflow_callback() and
248  * pa_stream_set_underflow_callback().
249  *
250  * \section sync_streams Synchronizing Multiple Playback Streams
251  *
252  * PulseAudio allows applications to fully synchronize multiple
253  * playback streams that are connected to the same output device. That
254  * means the streams will always be played back sample-by-sample
255  * synchronously. If stream operations like pa_stream_cork() are
256  * issued on one of the synchronized streams, they are simultaneously
257  * issued on the others.
258  *
259  * To synchronize a stream to another, just pass the "master" stream
260  * as last argument to pa_stream_connect_playback(). To make sure that
261  * the freshly created stream doesn't start playback right-away, make
262  * sure to pass PA_STREAM_START_CORKED and -- after all streams have
263  * been created -- uncork them all with a single call to
264  * pa_stream_cork() for the master stream.
265  *
266  * To make sure that a particular stream doesn't stop playing when a
267  * server side buffer underrun happens on it while the other
268  * synchronized streams continue playing and hence deviate, you need to
269  * pass a pa_buffer_attr with prebuf set to 0 when connecting.
270  *
271  * \section disc_sec Disconnecting
272  *
273  * When a stream has served is purpose it must be disconnected with
274  * pa_stream_disconnect(). If you only unreference it, then it will live on
275  * and eat resources both locally and on the server until you disconnect the
276  * context.
277  *
278  */
279 
280 /** \file
281  * Audio streams for input, output and sample upload
282  *
283  * See also \subpage streams
284  */
285 
286 /** An opaque stream for playback or recording */
287 struct pa_stream;
288 
289 /** A generic callback for operation completion */
290 alias pa_stream_success_cb_t = void function (pa_stream* s, int success, void* userdata);
291 
292 /** A generic request callback */
293 alias pa_stream_request_cb_t = void function (pa_stream* p, size_t nbytes, void* userdata);
294 
295 /** A generic notification callback */
296 alias pa_stream_notify_cb_t = void function (pa_stream* p, void* userdata);
297 
298 /** A callback for asynchronous meta/policy event messages. Well known
299  * event names are PA_STREAM_EVENT_REQUEST_CORK and
300  * PA_STREAM_EVENT_REQUEST_UNCORK. The set of defined events can be
301  * extended at any time. Also, server modules may introduce additional
302  * message types so make sure that your callback function ignores messages
303  * it doesn't know. \since 0.9.15 */
304 alias pa_stream_event_cb_t = void function (pa_stream* p, const(char)* name, pa_proplist* pl, void* userdata);
305 
306 /** Create a new, unconnected stream with the specified name and
307  * sample type. It is recommended to use pa_stream_new_with_proplist()
308  * instead and specify some initial properties. */
309 
310 /**< The context to create this stream in */
311 /**< A name for this stream */
312 /**< The desired sample format */
313 /**< The desired channel map, or NULL for default */
314 pa_stream* pa_stream_new (
315     pa_context* c,
316     const(char)* name,
317     const(pa_sample_spec)* ss,
318     const(pa_channel_map)* map);
319 
320 /** Create a new, unconnected stream with the specified name and
321  * sample type, and specify the initial stream property
322  * list. \since 0.9.11 */
323 
324 /**< The context to create this stream in */
325 /**< A name for this stream */
326 /**< The desired sample format */
327 /**< The desired channel map, or NULL for default */
328 /**< The initial property list */
329 pa_stream* pa_stream_new_with_proplist (
330     pa_context* c,
331     const(char)* name,
332     const(pa_sample_spec)* ss,
333     const(pa_channel_map)* map,
334     pa_proplist* p);
335 
336 /** Create a new, unconnected stream with the specified name, the set of formats
337  * this client can provide, and an initial list of properties. While
338  * connecting, the server will select the most appropriate format which the
339  * client must then provide. \since 1.0 */
340 
341 /**< The context to create this stream in */
342 /**< A name for this stream */
343 /**< The list of formats that can be provided */
344 /**< The number of formats being passed in */
345 /**< The initial property list */
346 pa_stream* pa_stream_new_extended (
347     pa_context* c,
348     const(char)* name,
349     pa_format_info** formats,
350     uint n_formats,
351     pa_proplist* p);
352 
353 /** Decrease the reference counter by one. */
354 void pa_stream_unref (pa_stream* s);
355 
356 /** Increase the reference counter by one. */
357 pa_stream* pa_stream_ref (pa_stream* s);
358 
359 /** Return the current state of the stream. */
360 pa_stream_state_t pa_stream_get_state (const(pa_stream)* p);
361 
362 /** Return the context this stream is attached to. */
363 pa_context* pa_stream_get_context (const(pa_stream)* p);
364 
365 /** Return the sink input resp.\ source output index this stream is
366  * identified in the server with. This is useful with the
367  * introspection functions such as pa_context_get_sink_input_info()
368  * or pa_context_get_source_output_info(). This returns PA_INVALID_INDEX
369  * on failure. */
370 uint pa_stream_get_index (const(pa_stream)* s);
371 
372 /** Return the index of the sink or source this stream is connected to
373  * in the server. This is useful with the introspection
374  * functions such as pa_context_get_sink_info_by_index() or
375  * pa_context_get_source_info_by_index().
376  *
377  * Please note that streams may be moved between sinks/sources and thus
378  * it is recommended to use pa_stream_set_moved_callback() to be notified
379  * about this. This function will return with PA_INVALID_INDEX on failure,
380  * including the being server older than 0.9.8. \since 0.9.8 */
381 uint pa_stream_get_device_index (const(pa_stream)* s);
382 
383 /** Return the name of the sink or source this stream is connected to
384  * in the server. This is useful with the introspection
385  * functions such as pa_context_get_sink_info_by_name()
386  * or pa_context_get_source_info_by_name().
387  *
388  * Please note that streams may be moved between sinks/sources and thus
389  * it is recommended to use pa_stream_set_moved_callback() to be notified
390  * about this. This function will fail when the server is older than
391  * 0.9.8. \since 0.9.8 */
392 const(char)* pa_stream_get_device_name (const(pa_stream)* s);
393 
394 /** Return 1 if the sink or source this stream is connected to has
395  * been suspended. This will return 0 if not, and a negative value on
396  * error. This function will return with -PA_ERR_NOTSUPPORTED when the
397  * server is older than 0.9.8. \since 0.9.8 */
398 int pa_stream_is_suspended (const(pa_stream)* s);
399 
400 /** Return 1 if the this stream has been corked. This will return 0 if
401  * not, and a negative value on error. \since 0.9.11 */
402 int pa_stream_is_corked (const(pa_stream)* s);
403 
404 /** Connect the stream to a sink. It is strongly recommended to pass
405  * NULL in both \a dev and \a volume and to set neither
406  * PA_STREAM_START_MUTED nor PA_STREAM_START_UNMUTED -- unless these
407  * options are directly dependent on user input or configuration.
408  *
409  * If you follow this rule then the sound server will have the full
410  * flexibility to choose the device, volume and mute status
411  * automatically, based on server-side policies, heuristics and stored
412  * information from previous uses. Also the server may choose to
413  * reconfigure audio devices to make other sinks/sources or
414  * capabilities available to be able to accept the stream.
415  *
416  * Before 0.9.20 it was not defined whether the \a volume parameter was
417  * interpreted relative to the sink's current volume or treated as
418  * an absolute device volume. Since 0.9.20 it is an absolute volume when
419  * the sink is in flat volume mode, and relative otherwise, thus
420  * making sure the volume passed here has always the same semantics as
421  * the volume passed to pa_context_set_sink_input_volume(). It is possible
422  * to figure out whether flat volume mode is in effect for a given sink
423  * by calling pa_context_get_sink_info_by_name().
424  *
425  * Since 5.0, it's possible to specify a single-channel volume even if the
426  * stream has multiple channels. In that case the same volume is applied to all
427  * channels.
428  *
429  * Returns zero on success. */
430 
431 /**< The stream to connect to a sink */
432 /**< Name of the sink to connect to, or NULL to let the server decide */
433 /**< Buffering attributes, or NULL for default */
434 /**< Additional flags, or 0 for default */
435 /**< Initial volume, or NULL for default */
436 /**< Synchronize this stream with the specified one, or NULL for a standalone stream */
437 int pa_stream_connect_playback (
438     pa_stream* s,
439     const(char)* dev,
440     const(pa_buffer_attr)* attr,
441     pa_stream_flags_t flags,
442     const(pa_cvolume)* volume,
443     pa_stream* sync_stream);
444 
445 /** Connect the stream to a source. Returns zero on success. */
446 
447 /**< The stream to connect to a source */
448 /**< Name of the source to connect to, or NULL to let the server decide */
449 /**< Buffer attributes, or NULL for default */
450 /**< Additional flags, or 0 for default */
451 int pa_stream_connect_record (
452     pa_stream* s,
453     const(char)* dev,
454     const(pa_buffer_attr)* attr,
455     pa_stream_flags_t flags);
456 
457 /** Disconnect a stream from a source/sink. Returns zero on success. */
458 int pa_stream_disconnect (pa_stream* s);
459 
460 /** Prepare writing data to the server (for playback streams). This
461  * function may be used to optimize the number of memory copies when
462  * doing playback ("zero-copy"). It is recommended to call this
463  * function before each call to pa_stream_write().
464  *
465  * Pass in the address to a pointer and an address of the number of
466  * bytes you want to write. On return the two values will contain a
467  * pointer where you can place the data to write and the maximum number
468  * of bytes you can write. \a *nbytes can be smaller or have the same
469  * value as you passed in. You need to be able to handle both cases.
470  * Accessing memory beyond the returned \a *nbytes value is invalid.
471  * Accessing the memory returned after the following pa_stream_write()
472  * or pa_stream_cancel_write() is invalid.
473  *
474  * On invocation only \a *nbytes needs to be initialized, on return both
475  * *data and *nbytes will be valid. If you place (size_t) -1 in *nbytes
476  * on invocation the memory size will be chosen automatically (which is
477  * recommended to do). After placing your data in the memory area
478  * returned, call pa_stream_write() with \a data set to an address
479  * within this memory area and an \a nbytes value that is smaller or
480  * equal to what was returned by this function to actually execute the
481  * write.
482  *
483  * An invocation of pa_stream_write() should follow "quickly" on
484  * pa_stream_begin_write(). It is not recommended letting an unbounded
485  * amount of time pass after calling pa_stream_begin_write() and
486  * before calling pa_stream_write(). If you want to cancel a
487  * previously called pa_stream_begin_write() without calling
488  * pa_stream_write() use pa_stream_cancel_write(). Calling
489  * pa_stream_begin_write() twice without calling pa_stream_write() or
490  * pa_stream_cancel_write() in between will return exactly the same
491  * \a data pointer and \a nbytes values.
492  *
493  * On success, will return zero and a valid (non-NULL) pointer. If the
494  * return value is non-zero, or the pointer is NULL, this indicates an
495  * error. Callers should also pay careful attention to the returned
496  * length, which may not be the same as that passed in, as mentioned above.
497  *
498  * \since 0.9.16 */
499 int pa_stream_begin_write (pa_stream* p, void** data, size_t* nbytes);
500 
501 /** Reverses the effect of pa_stream_begin_write() dropping all data
502  * that has already been placed in the memory area returned by
503  * pa_stream_begin_write(). Only valid to call if
504  * pa_stream_begin_write() was called before and neither
505  * pa_stream_cancel_write() nor pa_stream_write() have been called
506  * yet. Accessing the memory previously returned by
507  * pa_stream_begin_write() after this call is invalid. Any further
508  * explicit freeing of the memory area is not necessary.
509  * Returns zero on success. \since 0.9.16 */
510 int pa_stream_cancel_write (pa_stream* p);
511 
512 /** Write some data to the server (for playback streams).
513  * If \a free_cb is non-NULL this routine is called when all data has
514  * been written out. An internal reference to the specified data is
515  * kept, the data is not copied. If NULL, the data is copied into an
516  * internal buffer.
517  *
518  * The client may freely seek around in the output buffer. For
519  * most applications it is typical to pass 0 and PA_SEEK_RELATIVE
520  * as values for the arguments \a offset and \a seek respectively.
521  * After a successful write call the write index will be at the
522  * position after where this chunk of data has been written to.
523  *
524  * As an optimization for avoiding needless memory copies you may call
525  * pa_stream_begin_write() before this call and then place your audio
526  * data directly in the memory area returned by that call. Then, pass
527  * a pointer to that memory area to pa_stream_write(). After the
528  * invocation of pa_stream_write() the memory area may no longer be
529  * accessed. Any further explicit freeing of the memory area is not
530  * necessary. It is OK to write to the memory area returned by
531  * pa_stream_begin_write() only partially with this call, skipping
532  * bytes both at the end and at the beginning of the reserved memory
533  * area.
534  *
535  * Returns zero on success. */
536 
537 /**< The stream to use */
538 /**< The data to write */
539 /**< The length of the data to write in bytes, must be in multiples of the stream's sample spec frame size */
540 /**< A cleanup routine for the data or NULL to request an internal copy */
541 /**< Offset for seeking, must be 0 for upload streams, must be in multiples of the stream's sample spec frame size */
542 /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */
543 int pa_stream_write (
544     pa_stream* p,
545     const(void)* data,
546     size_t nbytes,
547     pa_free_cb_t free_cb,
548     long offset,
549     pa_seek_mode_t seek);
550 
551 /** Function does exactly the same as pa_stream_write() with the difference
552  *  that free_cb_data is passed to free_cb instead of data. \since 6.0 */
553 
554 /**< The stream to use */
555 /**< The data to write */
556 /**< The length of the data to write in bytes */
557 /**< A cleanup routine for the data or NULL to request an internal copy */
558 /**< Argument passed to free_cb function */
559 /**< Offset for seeking, must be 0 for upload streams */
560 /**< Seek mode, must be PA_SEEK_RELATIVE for upload streams */
561 int pa_stream_write_ext_free (
562     pa_stream* p,
563     const(void)* data,
564     size_t nbytes,
565     pa_free_cb_t free_cb,
566     void* free_cb_data,
567     long offset,
568     pa_seek_mode_t seek);
569 
570 /** Read the next fragment from the buffer (for recording streams).
571  * If there is data at the current read index, \a data will point to
572  * the actual data and \a nbytes will contain the size of the data in
573  * bytes (which can be less or more than a complete fragment).
574  *
575  * If there is no data at the current read index, it means that either
576  * the buffer is empty or it contains a hole (that is, the write index
577  * is ahead of the read index but there's no data where the read index
578  * points at). If the buffer is empty, \a data will be NULL and
579  * \a nbytes will be 0. If there is a hole, \a data will be NULL and
580  * \a nbytes will contain the length of the hole.
581  *
582  * Use pa_stream_drop() to actually remove the data from the buffer
583  * and move the read index forward. pa_stream_drop() should not be
584  * called if the buffer is empty, but it should be called if there is
585  * a hole.
586  *
587  * Returns zero on success, negative on error. */
588 
589 /**< The stream to use */
590 /**< Pointer to pointer that will point to data */
591 /**< The length of the data read in bytes */
592 int pa_stream_peek (pa_stream* p, const(void*)* data, size_t* nbytes);
593 
594 /** Remove the current fragment on record streams. It is invalid to do this without first
595  * calling pa_stream_peek(). Returns zero on success. */
596 int pa_stream_drop (pa_stream* p);
597 
598 /** Return the number of bytes requested by the server that have not yet
599  * been written.
600  *
601  * It is possible to write more than this amount, up to the stream's
602  * buffer_attr.maxlength bytes. This is usually not desirable, though, as
603  * it would increase stream latency to be higher than requested
604  * (buffer_attr.tlength).
605  *
606  * (size_t) -1 is returned on error.
607  */
608 size_t pa_stream_writable_size (const(pa_stream)* p);
609 
610 /** Return the number of bytes that may be read using pa_stream_peek().
611  *
612  * (size_t) -1 is returned on error. */
613 size_t pa_stream_readable_size (const(pa_stream)* p);
614 
615 /** Drain a playback stream.  Use this for notification when the
616  * playback buffer is empty after playing all the audio in the buffer.
617  * Please note that only one drain operation per stream may be issued
618  * at a time. */
619 pa_operation* pa_stream_drain (pa_stream* s, pa_stream_success_cb_t cb, void* userdata);
620 
621 /** Request a timing info structure update for a stream. Use
622  * pa_stream_get_timing_info() to get access to the raw timing data,
623  * or pa_stream_get_time() or pa_stream_get_latency() to get cleaned
624  * up values. */
625 pa_operation* pa_stream_update_timing_info (pa_stream* p, pa_stream_success_cb_t cb, void* userdata);
626 
627 /** Set the callback function that is called whenever the state of the stream changes. */
628 void pa_stream_set_state_callback (pa_stream* s, pa_stream_notify_cb_t cb, void* userdata);
629 
630 /** Set the callback function that is called when new data may be
631  * written to the stream. */
632 void pa_stream_set_write_callback (pa_stream* p, pa_stream_request_cb_t cb, void* userdata);
633 
634 /** Set the callback function that is called when new data is available from the stream. */
635 void pa_stream_set_read_callback (pa_stream* p, pa_stream_request_cb_t cb, void* userdata);
636 
637 /** Set the callback function that is called when a buffer overflow happens. (Only for playback streams) */
638 void pa_stream_set_overflow_callback (pa_stream* p, pa_stream_notify_cb_t cb, void* userdata);
639 
640 /** Return at what position the latest underflow occurred, or -1 if this information is not
641  * known (e.g.\ if no underflow has occurred, or server is older than 1.0).
642  * Can be used inside the underflow callback to get information about the current underflow.
643  * (Only for playback streams) \since 1.0 */
644 long pa_stream_get_underflow_index (const(pa_stream)* p);
645 
646 /** Set the callback function that is called when a buffer underflow happens. (Only for playback streams) */
647 void pa_stream_set_underflow_callback (pa_stream* p, pa_stream_notify_cb_t cb, void* userdata);
648 
649 /** Set the callback function that is called when the server starts
650  * playback after an underrun or on initial startup. This only informs
651  * that audio is flowing again, it is no indication that audio started
652  * to reach the speakers already. (Only for playback streams) \since
653  * 0.9.11 */
654 void pa_stream_set_started_callback (pa_stream* p, pa_stream_notify_cb_t cb, void* userdata);
655 
656 /** Set the callback function that is called whenever a latency
657  * information update happens. Useful on PA_STREAM_AUTO_TIMING_UPDATE
658  * streams only. */
659 void pa_stream_set_latency_update_callback (pa_stream* p, pa_stream_notify_cb_t cb, void* userdata);
660 
661 /** Set the callback function that is called whenever the stream is
662  * moved to a different sink/source. Use pa_stream_get_device_name() or
663  * pa_stream_get_device_index() to query the new sink/source. This
664  * notification is only generated when the server is at least
665  * 0.9.8. \since 0.9.8 */
666 void pa_stream_set_moved_callback (pa_stream* p, pa_stream_notify_cb_t cb, void* userdata);
667 
668 /** Set the callback function that is called whenever the sink/source
669  * this stream is connected to is suspended or resumed. Use
670  * pa_stream_is_suspended() to query the new suspend status. Please
671  * note that the suspend status might also change when the stream is
672  * moved between devices. Thus if you call this function you very
673  * likely want to call pa_stream_set_moved_callback() too. This
674  * notification is only generated when the server is at least
675  * 0.9.8. \since 0.9.8 */
676 void pa_stream_set_suspended_callback (pa_stream* p, pa_stream_notify_cb_t cb, void* userdata);
677 
678 /** Set the callback function that is called whenever a meta/policy
679  * control event is received. \since 0.9.15 */
680 void pa_stream_set_event_callback (pa_stream* p, pa_stream_event_cb_t cb, void* userdata);
681 
682 /** Set the callback function that is called whenever the buffer
683  * attributes on the server side change. Please note that the buffer
684  * attributes can change when moving a stream to a different
685  * sink/source too, hence if you use this callback you should use
686  * pa_stream_set_moved_callback() as well. \since 0.9.15 */
687 void pa_stream_set_buffer_attr_callback (pa_stream* p, pa_stream_notify_cb_t cb, void* userdata);
688 
689 /** Pause (or resume) playback of this stream temporarily. Available
690  * on both playback and recording streams. If \a b is 1 the stream is
691  * paused. If \a b is 0 the stream is resumed. The pause/resume operation
692  * is executed as quickly as possible. If a cork is very quickly
693  * followed by an uncork or the other way round, this might not
694  * actually have any effect on the stream that is output. You can use
695  * pa_stream_is_corked() to find out whether the stream is currently
696  * paused or not. Normally a stream will be created in uncorked
697  * state. If you pass PA_STREAM_START_CORKED as a flag when connecting
698  * the stream, it will be created in corked state. */
699 pa_operation* pa_stream_cork (pa_stream* s, int b, pa_stream_success_cb_t cb, void* userdata);
700 
701 /** Flush the playback or record buffer of this stream. This discards any audio data
702  * in the buffer.  Most of the time you're better off using the parameter
703  * \a seek of pa_stream_write() instead of this function. */
704 pa_operation* pa_stream_flush (pa_stream* s, pa_stream_success_cb_t cb, void* userdata);
705 
706 /** Reenable prebuffering if specified in the pa_buffer_attr
707  * structure. Available for playback streams only. */
708 pa_operation* pa_stream_prebuf (pa_stream* s, pa_stream_success_cb_t cb, void* userdata);
709 
710 /** Request immediate start of playback on this stream. This disables
711  * prebuffering temporarily if specified in the pa_buffer_attr structure.
712  * Available for playback streams only. */
713 pa_operation* pa_stream_trigger (pa_stream* s, pa_stream_success_cb_t cb, void* userdata);
714 
715 /** Rename the stream. */
716 pa_operation* pa_stream_set_name (pa_stream* s, const(char)* name, pa_stream_success_cb_t cb, void* userdata);
717 
718 /** Return the current playback/recording time. This is based on the
719  * data in the timing info structure returned by
720  * pa_stream_get_timing_info(). The returned time is in the sound card
721  * clock domain, which usually runs at a slightly different rate than
722  * the system clock.
723  *
724  * This function will usually only return new data if a timing info
725  * update has been received. Only if timing interpolation has been
726  * requested (PA_STREAM_INTERPOLATE_TIMING) the data from the last
727  * timing update is used for an estimation of the current
728  * playback/recording time based on the local time that passed since
729  * the timing info structure has been acquired.
730  *
731  * The time value returned by this function is guaranteed to increase
732  * monotonically (the returned value is always greater
733  * or equal to the value returned by the last call). This behaviour
734  * can be disabled by using PA_STREAM_NOT_MONOTONIC. This may be
735  * desirable to better deal with bad estimations of transport
736  * latencies, but may have strange effects if the application is not
737  * able to deal with time going 'backwards'.
738  *
739  * The time interpolator activated by PA_STREAM_INTERPOLATE_TIMING
740  * favours 'smooth' time graphs over accurate ones to improve the
741  * smoothness of UI operations that are tied to the audio clock. If
742  * accuracy is more important to you, you might need to estimate your
743  * timing based on the data from pa_stream_get_timing_info() yourself
744  * or not work with interpolated timing at all and instead always
745  * query the server side for the most up to date timing with
746  * pa_stream_update_timing_info().
747  *
748  * If no timing information has been
749  * received yet this call will return -PA_ERR_NODATA. For more details
750  * see pa_stream_get_timing_info().
751  *
752  * Returns zero on success, negative on error. */
753 int pa_stream_get_time (pa_stream* s, pa_usec_t* r_usec);
754 
755 /** Determine the total stream latency. This function is based on
756  * pa_stream_get_time(). The returned time is in the sound card clock
757  * domain, which usually runs at a slightly different rate than the
758  * system clock.
759  *
760  * The latency is stored in \a *r_usec. In case the stream is a
761  * monitoring stream the result can be negative, i.e. the captured
762  * samples are not yet played. In this case \a *negative is set to 1.
763  *
764  * If no timing information has been received yet, this call will
765  * return -PA_ERR_NODATA. On success, it will return 0.
766  *
767  * For more details see pa_stream_get_timing_info() and
768  * pa_stream_get_time(). */
769 int pa_stream_get_latency (pa_stream* s, pa_usec_t* r_usec, int* negative);
770 
771 /** Return the latest raw timing data structure. The returned pointer
772  * refers to an internal read-only instance of the timing
773  * structure. The user should make a copy of this structure if
774  * wanting to modify it. An in-place update to this data structure
775  * may be requested using pa_stream_update_timing_info().
776  *
777  * If no timing information has been received before (i.e. by
778  * requesting pa_stream_update_timing_info() or by using
779  * PA_STREAM_AUTO_TIMING_UPDATE), this function will return NULL.
780  *
781  * Please note that the write_index member field (and only this field)
782  * is updated on each pa_stream_write() call, not just when a timing
783  * update has been received. */
784 const(pa_timing_info)* pa_stream_get_timing_info (pa_stream* s);
785 
786 /** Return a pointer to the stream's sample specification. */
787 const(pa_sample_spec)* pa_stream_get_sample_spec (pa_stream* s);
788 
789 /** Return a pointer to the stream's channel map. */
790 const(pa_channel_map)* pa_stream_get_channel_map (pa_stream* s);
791 
792 /** Return a pointer to the stream's format. \since 1.0 */
793 const(pa_format_info)* pa_stream_get_format_info (const(pa_stream)* s);
794 
795 /** Return the per-stream server-side buffer metrics of the
796  * stream. Only valid after the stream has been connected successfully
797  * and if the server is at least PulseAudio 0.9. This will return the
798  * actual configured buffering metrics, which may differ from what was
799  * requested during pa_stream_connect_record() or
800  * pa_stream_connect_playback(). This call will always return the
801  * actual per-stream server-side buffer metrics, regardless whether
802  * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.0 */
803 const(pa_buffer_attr)* pa_stream_get_buffer_attr (pa_stream* s);
804 
805 /** Change the buffer metrics of the stream during playback. The
806  * server might have chosen different buffer metrics than
807  * requested. The selected metrics may be queried with
808  * pa_stream_get_buffer_attr() as soon as the callback is called. Only
809  * valid after the stream has been connected successfully and if the
810  * server is at least PulseAudio 0.9.8. Please be aware of the
811  * slightly different semantics of the call depending whether
812  * PA_STREAM_ADJUST_LATENCY is set or not. \since 0.9.8 */
813 pa_operation* pa_stream_set_buffer_attr (pa_stream* s, const(pa_buffer_attr)* attr, pa_stream_success_cb_t cb, void* userdata);
814 
815 /** Change the stream sampling rate during playback. You need to pass
816  * PA_STREAM_VARIABLE_RATE in the flags parameter of
817  * pa_stream_connect_playback() if you plan to use this function. Only valid
818  * after the stream has been connected successfully and if the server
819  * is at least PulseAudio 0.9.8. \since 0.9.8 */
820 pa_operation* pa_stream_update_sample_rate (pa_stream* s, uint rate, pa_stream_success_cb_t cb, void* userdata);
821 
822 /** Update the property list of the sink input/source output of this
823  * stream, adding new entries. Please note that it is highly
824  * recommended to set as many properties initially via
825  * pa_stream_new_with_proplist() as possible instead a posteriori with
826  * this function, since that information may be used to route
827  * this stream to the right device. \since 0.9.11 */
828 pa_operation* pa_stream_proplist_update (pa_stream* s, pa_update_mode_t mode, pa_proplist* p, pa_stream_success_cb_t cb, void* userdata);
829 
830 /** Update the property list of the sink input/source output of this
831  * stream, remove entries. \since 0.9.11 */
832 pa_operation* pa_stream_proplist_remove (pa_stream* s, const(char*)* keys, pa_stream_success_cb_t cb, void* userdata);
833 
834 /** For record streams connected to a monitor source: monitor only a
835  * very specific sink input of the sink. This function needs to be
836  * called before pa_stream_connect_record() is called.
837  * Returns zero on success, negative on error. \since 0.9.11 */
838 int pa_stream_set_monitor_stream (pa_stream* s, uint sink_input_idx);
839 
840 /** Return the sink input index previously set with
841  * pa_stream_set_monitor_stream(). Returns PA_INVALID_INDEX
842  * on failure. \since 0.9.11 */
843 uint pa_stream_get_monitor_stream (const(pa_stream)* s);
844